The popular event buildings have become easier to acquire with the DCs, and they usually appear in the big events because Inno knows they make money. Luckily, there's nothing I feel a burning need to acquire on the wheel, I have extra SoKs and Rogue Hideouts still in my inventory, I don't do heavy GvG so I don't need several age-locked Champion Retreats, I do fine with the one I keep leveling up, I don't do WWs in my main, and I have a pair of HoFs, which is enough for me. Of course the changes introduced last year with 4 common, 2 silver and 1 gold feel even worse this year, especially since the avatar spaces aren't around any more. A once a year event should have prizes that feel special coins, supplies, and maybe even medals don't these days. When I can win extra coins on par with these packages on a near-daily basis, these "rewards" are not appreciated. Plus there's Incidents, aiding my guild and friend list, and GE and DC rewards (though I usually reject the DC coin chests). I'm cheap with buying FP, and I don't make goods. ![]() I already state that I rake in more coins a day with normal city productions, and there's almost nothing to spend it on. Is Inno trying to discourage players from spinning at all? Okay, I know there needs to be filler prizes to balance things out, but seriously. And the Victory Tower I see has been trotted out as silver space filler. I refreshed the wheel in disgust only for the fresh wheel to put both spaces on the wheel AGAIN where I promptly landed on the 30k space, which has only 1 map piece instead of the 2 on the 60k. ![]() The wheel on my main city had not one, but two coin packages filling up green spaces earlier, one worth 30k the other 60k.
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